Fortress winzone discussion

The biggest discussion so far is whether or not there should be a winzone or a deathzone. Team captains please colaborate with your teams as to what you think it should be. Post your comments below.


 * Anarchic Wanderers -


 * Speeders -


 * Hg Merkurium -


 * Fortress Elite -


 * Wraith Squadron - Manta - I second Durka's statment, We already know an expanding deathzone works very well on the CT server. If we even agree to have a zone that is.


 * Crazy Tronners -


 * ¡LØL! - Durka - There should be an expanding deathzone instead of the winzone. The winzone comes out after a long time and mostly the team that is on offense can easily get 10 points. This is unfair for the defensive team at the time as they might have a good chance of winning the round. Expanding deathzone should be best.
 * I think the offensive team should get the advantage because they played better in the round (by killing everyone except the opposite defender before the other team did), but i agree 10 points is a bit too much. Would it be possible to have a smaller bonus for hitting the winzone? like maybe 5 or even less? Then the attacker(s) could also choose to go for the big bucks or be chicken and go for the smaller amount of points.--Lackadaisical 04:58, 16 July 2006 (CDT)