Difference between revisions of "Working with SVK"
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//mirror/armagetronad https://svn.sourceforge.net/svnroot/armagetronad</pre> | //mirror/armagetronad https://svn.sourceforge.net/svnroot/armagetronad</pre> | ||
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5. Sync-up the mirror. | 5. Sync-up the mirror. | ||
Revision as of 03:22, 3 July 2006
Setting up the Mirror
1. Grab the AA subversion repository. I encountered SVN errors when checking out the entire repository, so I instead grabbed it using rsync.
$ mkdir armagetronad-svn $ RSYNC_PROXY=rsync-svn.sourceforge.net:80 \ rsync -a rsync-svn-a::svn/armagetronad/* ./armagetronad-svn
2. Setup the depotmap if this is your first time using svk.
$ svk depotmap --init
3. Setup the svk mirror.
$ svk ls file://$HOME/armagetronad-svn/
Options I chose:
- base URI
- default
- depot path
- //mirror/armagetronad
- mirror to
- most recent revision — h)ead
4. Relocate the mirror to point at the SourceForge.net SVN repository.
$ svk mirror --relocate \ //mirror/armagetronad \ https://svn.sourceforge.net/svnroot/armagetronad $ svk mirror --list Path Source ============================================================ //mirror/armagetronad https://svn.sourceforge.net/svnroot/armagetronad
5. Sync-up the mirror.
$ svk sync //mirror/armagetronad
Sections: Installing the Game | Playing the Game | Competition Hub | Server Administration | Extending Armagetron Advanced | Development Docs
Information about the current Armagetron Advanced Development. How to compile the game or current working in progress.