Difference between revisions of "ACL/Rules"

From Armagetron
Line 18: Line 18:
 
# If two players are tied, their result against each other will decide the outcome.
 
# If two players are tied, their result against each other will decide the outcome.
 
# If they're still tied, whether their game results are ½-½ & ½-½ or 1-0 & 0-1, the points of the opponents they've beaten will decide. [http://www.chess.com/tournaments/help#tiebreak Tie break rule explained on chess.com]
 
# If they're still tied, whether their game results are ½-½ & ½-½ or 1-0 & 0-1, the points of the opponents they've beaten will decide. [http://www.chess.com/tournaments/help#tiebreak Tie break rule explained on chess.com]
 +
# If they're still tied, number of games played will decide. (The more the better)
 
# If they're STILL tied (unlikely enough), a 5 minute blitz game will be played with random color. (Use !coin on irc to decide colors).
 
# If they're STILL tied (unlikely enough), a 5 minute blitz game will be played with random color. (Use !coin on irc to decide colors).
 
# If the blitz game is drawn, repeat until there's a victor.
 
# If the blitz game is drawn, repeat until there's a victor.

Revision as of 21:03, 28 February 2014

ACL | Players | Rules | How To | Standings | Past Seasons
The 1st Season of the Armagetron Chess League will end on Monday, June 9th, 23:59 GMT!
  • Forum thread here.
  • Sign ups for Season 1 are closed. You can sign up for Season 2.
  • There was a 5 minute Blitz Tournament to decide who starts in which division for Season 1. Results

General Rules

  1. 15 minute time control, no increment.
  2. 1 point awared for a win, ½ for a draw, 0 for a loss.
  3. 0 points for both sides if a game remains unplayed. However if your opponent repeatedly turns down your game invitiations, you get the win at the end of the season. If both players took initiative to get the match played but it still wasn't played, it'll count as a 0-0 result.
  4. A season ends after 3 months or as soon as all the games have been played.
  5. The league is built on a division system with up to 6 players in every division. When the lowest division is full, a new one will be available under it.
  6. A game must be played as an unrated 15 minute game on lichess.org, with both players logged in, to count as valid. It is your responsibility to make sure both you and your opponent are logged in before starting the game.
  7. The link to a played game must be attached when reporting a result for the report to be valid.

Reporting a Result

  1. Make a post on the forum thread containing a link to the played game. Lost the url? Follow this guide
  2. Mention the score and who your opponent was. This is visible if you follow the link, but seeing it right away in the thread makes things easier.
  3. If you report multiple games at once, include all the links and mention all the scores and opponents. However, reporting each game immediately after playing is recommended.
  4. If you want to, you may add the result to the wiki, update the standings and add the game url to where it belongs. If you don't, someone else will do it when they have time.

Tie breaks

  1. If two players are tied, their result against each other will decide the outcome.
  2. If they're still tied, whether their game results are ½-½ & ½-½ or 1-0 & 0-1, the points of the opponents they've beaten will decide. Tie break rule explained on chess.com
  3. If they're still tied, number of games played will decide. (The more the better)
  4. If they're STILL tied (unlikely enough), a 5 minute blitz game will be played with random color. (Use !coin on irc to decide colors).
  5. If the blitz game is drawn, repeat until there's a victor.

Terminology

  • In this league, a match consists of two games.