Difference between revisions of "Ladle Feedback"

From Armagetron
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== Feedback for the Sixth Ladle ==
 
== Feedback for the Sixth Ladle ==
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Legit
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well im going to agree with 2020, we shuld limit our players and start sticking to the rules that are posted, but also it was very nice ladle tournament had alot of fun, even though i just defended till i lagged out against SS with no attacks, ill be lookin forward to the next one ;)
  
 
;2020
 
;2020

Revision as of 18:04, 4 December 2006


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Please write your comments below about your experience of the event. You can also add comments about how it could be better... This information may be useful for anyone who tries to do such a thing again... We have to discuss stuff so that decisions made...

Feedback for the Sixth Ladle

Legit well im going to agree with 2020, we shuld limit our players and start sticking to the rules that are posted, but also it was very nice ladle tournament had alot of fun, even though i just defended till i lagged out against SS with no attacks, ill be lookin forward to the next one ;)

2020
Well, I knew I should have jockeyed position, because we went up against a team full of excellent players. Something something played a cagey game, playing defencively, staying alive, and once knocking off our attackers, they would pile into the attack with 5v1 at the end, the 1 being legit who was just worn down by attrition. I have to admit, the Tronic Monkeys had severe difficulty organising its team, on-grid, and there were so many fuck ups in defence it was unbelievable... I played badly, my ping was 300 to 500... it was ugly... I am now going to limit the players in TM to ensure that next ladle, we actually pose a realistic threat to the winners of the 6th ladle.
Durka
First Round vs °°ps
They were complaining of the unfair teams (5 vs 7), but it was their fault for signing up 7 players. We actually had an 8th their, but we didn't have him play since they only had 7 coming. If they had signed up with 5, then we would've done 5 vs 5. Anyways, TuI had amazing teamwork and we stuffed hay's defense pretty well. On a few occassions, she just had to box herself in. It was very fun. The highlight of it was in the last round of the second match. We had around 90 points and we ALL torpedoed. It was funny since of the 7 of us, only 2 died and all of a sudden 5 TuIers were in the °°ps zone. TuI: 2 °°ps: 0
Second Round vs ~*SP*~
This was some great fun. 8 vs 8 (was 9 vs 9 at one point, but SeBoL got disconnected). We let them play with 8 vs 9, then they decided it would be fairer (and less laggy) as an 8 vs 8 game. 1st match was a close one. We fell behind, but rallied to pull it off. The 2nd match was the difference maker. We pulled out to a quick lead and ~*SP*~ couldn't figure out how to stop us (100-26 that match). TuI: 2 ~*SP*~: 0
Third Round (Finals) vs ?? (Team somethingsomething)
Amazing amount of talent out there. It was 6 vs 8 (we had 8) for about 3/4 of the match (I missed one match and dookatee dropped out 5 times due to bad connection). If ?? had taken 1 more of their players and made them attack, we would've won in a landslide. Instead, they played the smartest type of defense. Pez had a small zig-zaggy defense and had 3 sweepers. We would compress Pez, but then 1 of his helpers would come in and trap us. Often times we would have a huge advatage and almost conquere the zone, but then we would get trapped. Amazing sweepers. TuI: 1 ??: 3
Congrats to ??
Find the scores charts for the 3 games in Z-Man's Tournament Fortress -----> HERE

Previous Feedback

Previous Results

Fifth Ladle:

Quarter Finals Semi Finals Final Winner
7:30 PM GMT 8:15 PM GMT 9:00 PM GMT
team 1 N/A WS bye WS 2 team TM
team 2 N/A
team 3 N/A PKC n/s
team 4 N/A
team 5 N/A TM 2 TM 3
team 6 N/A
team 7 N/A TuI 1
team 8 N/A

Fourth Ladle:

Quarter Finals Semi Finals Final Winner
7:30 PM GMT 8:15 PM GMT 9:00 PM GMT
WPN 2 wpn 0 ho 0 proNoobz
tm 0
none N/A ho 2
ho bye
st 2 st 0 pN 2
ws 0
pN bye pN 2
TiP n/s

Third Ladle: