Difference between revisions of "Single Player Tactics"

From Armagetron
(rewrite. the original was a good start. there isn't much to say on this topic.)
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== Intro ==
 
 
Todo : What to include
 
*What armagetron is /how to play basics
 
*Changing Key bindings and the defaults(if your going to refrence double binding you should go over pros and cons)
 
*What you can(/should) try in singleplayer(maps settings cameras huds)
 
 
 
 
== Defeating the bots ==
 
== Defeating the bots ==
  
The true key to defeating the bots is simply recognizing the bots shortcomings. To defeat an opponent, you must make them run into your wall, which trails behind your light-cycle.
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The true key to defeating the bots is simply recognizing the bots shortcomings. They can be surprisingly smart and they will make perfect turns in tight spaces. However, they can't think very far ahead. Getting a lot of speed and cutting them off won't always work because they will either run away or "tunnel" to out of your trap. One way to take them out is to create a dead end by reversing direction and hoping the bot follows your initial path. Another way is to look for irregular spaces and "trace" closely around existing walls, hoping they try to navigate between and fail.
 
 
Another tactic is to switch back. (left twice - straight - right twice - straight) Barring any rewrite of the AI code, the bots are oriented toward boxing themselves in. They cannot handle a narrow dead end alley. If you can find an area to camp and do just that, winning against the AI's is not hard. They will trap themselves and explode.
 
 
 
 
 
 
 
Todo
 
 
 
== Customizing ==
 
 
 
You can try many maps and different settings locally.
 
Todo
 

Revision as of 02:26, 5 June 2021

Defeating the bots

The true key to defeating the bots is simply recognizing the bots shortcomings. They can be surprisingly smart and they will make perfect turns in tight spaces. However, they can't think very far ahead. Getting a lot of speed and cutting them off won't always work because they will either run away or "tunnel" to out of your trap. One way to take them out is to create a dead end by reversing direction and hoping the bot follows your initial path. Another way is to look for irregular spaces and "trace" closely around existing walls, hoping they try to navigate between and fail.