Mac OS X

From Armagetron
Revision as of 18:28, 4 August 2008 by Sithy (talk | contribs) (→‎Bazaar)

This page will help you get up and running to hack Armagetron on Mac OS X I'm writing this as I go along so it is not yet complete!

Prerequisites

Xcode

You'll need Apple's Xcode, this guide was written for version 3.1. Xcode bundles important stuff for developping like gcc and stuff...

MacPorts

MacPorts may also come in handy for installing external libraries and stuff... who knows?

Libraries and dependancies

All the external libraries you'll need are on the SourceForge.net project page

  • SDL
  • libpng
  • libxml
  • zthreads
  • libfreetype
  • ftgl

Getting into it

Checking out a working copy

SVN

You should probably use Bazaar to get the workspace but I CBA so I use SVN like everybody else. You can check out the stable branch a la mano like so:

svn co svn co https://svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad

However, I recommend using Xcode's SCM repository manager (SCM -> Configure SCM Repositories... to set it up) to check out the same folder as above.

Check out working with SVN for more "information".

Bazaar

If you installed MacPorts you can install Bazaar like so :

sudo port -v install bazaar

Having trouble? Check out the guide to installing Bazaar with MacPorts from the Bazaar website.

Creating the project

To open the project in Xcode, easy as pie : just open the Armagetron Advanced.xcodeproj in the MacOS folder where you checked out.

Building

Click the Build button ! Easy !