Difference between revisions of "User:Jonathan"
From Armagetron
(Added forum links and →Significant pages created) |
(Couldn't resist.) |
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− | Jonathan is the name my parents gave me. | + | <div style="background:#eee; border:1px solid #444; margin: 1em; padding: .5em">'''This page layout was first used by me. Just me. On the whole web. I should patent it! This banner is based on [[User:Wrtlprnft|wrtlprnft]]'s though.'''</div> |
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+ | Jonathan is the name my parents gave me. My last name is a bit of a mystery for most of you, which is good for my security. | ||
== Things I've coded for Armagetron == | == Things I've coded for Armagetron == | ||
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[http://forums.armagetronad.net/viewtopic.php?t=2249 Forum thread] | [http://forums.armagetronad.net/viewtopic.php?t=2249 Forum thread] | ||
− | == Significant | + | == Significant wiki contributions == |
; [[Elaborate color explanation]] : This article explains exactly what happens to player colors, unlike the common rough estimation. | ; [[Elaborate color explanation]] : This article explains exactly what happens to player colors, unlike the common rough estimation. | ||
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+ | == Layout thieves == | ||
+ | # [[User:Wrtlprnft|wrtlprnft]] | ||
+ | # [[User:Your_mom|Your_mom]] | ||
+ | # [[User:Lucifer|Lucifer]] |
Revision as of 21:21, 4 August 2006
This page layout was first used by me. Just me. On the whole web. I should patent it! This banner is based on wrtlprnft's though.
Jonathan is the name my parents gave me. My last name is a bit of a mystery for most of you, which is good for my security.
Things I've coded for Armagetron
Headlights
This is basically how it went:
- While playing with chatbot code I found that sensors screwed up at borders. I visualized it with basic colored OpenGL lines, and it looked sort of like lighting. It was very slow due to the large number of sensors.
- z-man made headlights based on it. It performed much better because it had less sensors in a smaller area, but still wasn't exactly fast. The lighting was also still as unrealistic.
- I wrote a little fragment program for more realistic lighting, used a triangle fan instead of lines, and reduced the number of sensors further. Performance is now often acceptable, and it looks much better.
HUD map
Originally a small experiment, but everyone wanted it, so I posted the source.
Significant wiki contributions
- Elaborate color explanation
- This article explains exactly what happens to player colors, unlike the common rough estimation.